Ennis Bramley

Game Developer & Designer

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Ennis Bramley

Hi, I'm Ennis.

I am a Game Developer and Programmer with a passion for building robust, scalable systems in Unreal Engine. I specialize in C++ and the Gameplay Ability System (GAS), creating everything from responsive combat engines and intricate replication frameworks to modular environmental puzzles.

Whether I'm architecting the core foundation of a multiplayer title or rapidly prototyping ideas during a game jam, I thrive on translating complex technical requirements into polished, playable experiences.

Featured Projects

Game 1

Project Sentient

A linear puzzle game built in unreal engine 5

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Game 2

Tilted

A strategy game based of the theme slice and tilting.

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Game 3

SciFi Platformer

A university project based on character movement and feel

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Game 3

Dark Fortress

My final year project at university. A peer to peer coop puzzle game

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Game 3

Dead Abyss

A Short Solo Horror Game

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Game 3

Helcraft

A PVE extraction shooter

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